The Great Frost has wiped out most of humanity, and only the unlucky few are left to fend for the scraps. Although the city has managed to survive in Frostpunk 2, the worst is yet to come as societal upheavals lead to dilemmas that can shape the future. Our Frostpunk 2 guide contains several tips to help you get started as you take on the mantle of the Steward. We hope you’re well-prepared, or the postapocalyptic challenges could lead to a rather icy doom.
We’ll tackle multiple gameplay mechanics here. We’ll start off with basic concepts, including those that make the sequel vastly different from its predecessor, and then discuss advanced features and systems, such as Council laws and Frostlands expeditions.
Frostpunk 2 differs from its predecessor since you’re no longer placing individual buildings around the city. Instead, the city is just a major point of interest in its own region. Surrounding it are hexagonal tiles filled with resources, such as food, materials, prefabs, and fuel. However, most of these tiles are inaccessible at the start. To enable building on them, you need to initiate the Frostbreaking action by pressing the “X” key. You may then select up to eight tiles for each process — the whole process itself requires 200 workforce and 30 heatstamps.
This sequel sees you constructing entire districts, with each district requiring six tiles to be fully built. You do need to be mindful of their functions.