In light of recent years, it's hard to imagine a failed FromSoftware game, but one of its earliest attempts at a JRPG, Evergrace, was considered exactly that. While there is merit to the criticisms that were leveled against Evergrace on release, it stands as a perfect candidate for FromSoftware to revisit; the pieces of a successful game are all there.
It's crucial to stress that in order for Evergrace to be successful, it would have to undergo a fairly significant remake rather than a simple remaster. However, despite the fact that Evergrace's issues run deeper than surface level problems, they remain relatively easy fixes, meaning that FromSoftware could stay true to Evergrace and still develop a spectacular game from its blueprint, thereby redeeming one of its few PS2 RPGs.
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One of the biggest issues plaguing Evergrace was its lackluster combat system, and it's hard to imagine that FromSoftware would struggle in any respect to fix it up. With the ability to borrow from any of its Soulsborne titles, FromSoftware could blend a classic JRPG with Soulslike engagements to create a truly unique experience. Since Evergrace already totes a fairly extensive equipment interface, it naturally lends itself to FromSoftware's modern systems.
While Evergrace shares a lot of similarities with many Soulslike titles, its equipment-focused progression behaves differently. There isn't a requirement for builds per se in Evergrace, but equipment remains important throughout the entirety of the title, even playing a crucial part in traversing through the levels. Again, a remake could keep this core concept and lean into it, while the capabilities of modern systems could facilitate an
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