FromSoftware has an extensive library of uniquely crafted worlds with incredibly difficult changes, which grew from a niche genre to a genre-defining series of games across a few years. The difficulty of these games cannot be understated, often serving as a barrier for many players. It’s not the main appeal of these games, but it is a defining factor in FromSoftware's style.
With Elden Ring out now, it’s worth looking at how each of these games compare difficulty-wise. Obviously, such a comparison comes with a few caveats. First, there is a method to each game that has to be learned, and these skills tend to be mostly transferable. On a personal level, then, the hardest Souls game will often be whichever someone plays first. Furthermore, each game approaches New Game Plus differently, with Elden Ring’s NG+1 arguably being easier than the base playthrough (at least for a portion of it), while Demon’s Souls NG+1 being less forgiving.
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For the purposes of this tier list, then, each game is treated as a first playthrough with the bosses and level design also factoring in. New Game Plus and first Souls game elements are not worked in here. Because certain classes or magic can also be considered “easy mode” in some of these Souls games, like the Royalty Class in Demon’s Souls, build variety is not factored in here.
The extremely challenging tier.
Every Dark Souls DLC, Bloodborne’s Old Hunters DLC – When it comes to the most difficult elements of a Souls game, FromSoftware DLC makes the base games look forgiving. FromSoftware has to compensate for the level and builds players may have by the time they hit the DLC, and that means truly raising the challenge. It’s no secret that FromSoftware DLC pose
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