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Glen Schofield has decided to leave Striking Distance Studios, the game studio that he founded.
After shipping the company’s first game, The Callisto Protocol, and weathering 32 layoffs earlier this year, Schofield is moving on to pursue other opportunities. Schofield has a rich history in triple-A games. Steve Papoutsis will take over as the new CEO.
Schofield and Michael Condrey, who worked together at Electronic Arts at Visceral Studios to make the first Dead Space game, started Sledgehammer Games, where they began to work on the Call of Duty series. They were enlisted to help with Activision’s Call of Duty: Black Ops title in 2010 and Call of Duty: Modern Warfare in 2011. But their first solo effort under Activision was Call of Duty: Advanced Warfare, which debuted in 2014. Then Schofield and Condrey headed the team that produced Call of Duty: WWII in 2017.
Amid the disruption caused by Krafton’s PlayerUnknown’s Battlegrounds, both Schofield and Condrey left Activision’s Sledgehammer studio in 2018. Condrey left to create 31st & Union for Take-Two Interactive’s 2K Games label, while Schofield started Striking Distance Studios in the East Bay of the Bay Area in 2019.
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