Hyrule, and more individually, Princess Zelda is in need of saving again and Link is ready to answer the call. The Legend of Zelda: Tears of the Kingdom releases exclusively on the Nintendo Switch on May 12th. Tears of the Kingdom is a direct sequel to Zelda’s last entry, Breath of the Wild that takes place immediately following those events. That’s important to note because while not unprecedented, it is very uncommon that we get a direct sequel in the Zelda franchise. It stands to reason that many of the game mechanics will remain the same between the two entries.
There have been some differences already highlighted but I have to think that much of the gameplay in Tears of the Kingdom will mirror Breath of the Wild . Looking back to 2017, many outlets gave Breath of the Wild perfect or near-perfect scores at the time of its release. I loved it but I didn’t think it was perfect . Here are five things that Nintendo can do in The Legend of Zelda: Tears of the Kingdom that would greatly improve the game and two things that would actually make it worse.
It has been confirmed by Nintendo that Tears of the Kingdom will include dungeons! In an interview published on Nintendo’s website, Satoru Takizawa said “The four Divine Beasts were the dungeons in the last game, and they shared similar designs. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games.” This is huge news because my biggest complaint about the Divine Beasts in Breath of the Wild was that though they were fun, they were a tad formulaic because of how similar they were.
A big part of every Legend of Zelda game is the intricate dungeons. The puzzle-solving that each
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