Manor Lords developer Slavic Magic, aka Greg Styczeń, has laid out the broad strokes of the game's first proper patch in early access. This follows a boisterous opening weekend that has seen the new city builder top purchase charts on Steam, causing Valve's mighty servers to crumble under the strain like overloaded oxen.
The proposed changes include tweaks to archer damage, retuning the game's trading mechanics, and making the AI a touch less zealous about claiming territory. We can also expect a fix for "all the weird homeless bugs", which I assume refers to people without homes behaving in odd ways, rather than the game defining insects as homeless and expecting you to house them. Though I do think that'd make for an intriguing endgame, and it's worth noting that publisher Hooded Horse have an insect strategy sim on the boil and argh, enough tangents, it's the end of my shift. Here's the tweet with details of Styczeń's plans to update the game.
Main points for the planned next patch:
-Fix all the weird homeless bugs
-Tune the archer damage
-Tune the trade oversupply mechanics (it's too harsh and punishes regional specialization)
-Slow down the rate of the AI claiming territories
As discussed in follow-up tweets, Slavic Magic are also working to "improve the sawpit efficiency / storage" and targeting another bug that stops people playing in free mode. If you're experiencing crashes, Slavic Magic point out that you might need to update your graphics card drivers - surely, the devtips equivalent of "you're holding that pitchfork by the forky end". What next, turning the PC off and on again?
99% crashes so far are old drivers. And when people say "I updated the drivers", I check logs and see old drivers. The other is the game defaulting to FSR and people having older GPUs - for this you need to disable FSR in the settings.ini for now but that will be fixed soon. https://t.co/QVnq97Sm8A
It's quite funny to follow reports of technical issues on social media inasmuch as
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