The amount of side content will nearly double that of the game's main quest, according to game director Naoki Hamaguchi.
By Cameron Koch on
Final Fantasy VII Rebirth will have «nearly 100 hours of adventure,» according to game director Naoki Hamaguchi.
Following the reveal of Final Fantasy VII Rebirth's jam-packed State of Play trailer, the official Final Fantasy VII «X» account (aka Twitter) posted a series of statements from some of the key creative minds behind the game, including creative director Tetsuya Nomura, producer Yoshinori Kitase, and director Hamaguchi.
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Now Playing: FINAL FANTASY VII REBIRTH — Release Date Announce Trailer
When it came to Hamaguchi's statement, he seemed keen on expressing how Rebirth will embrace the concept of «free exploration» now that Cloud and his companions are outside the steel walls of Midgar that defined Final Fantasy VII Remake.
«While the main storyline is bigger and more ambitious than the previous game's narrative, Final Fantasy VII Rebirth also embraces the concept of 'free exploration,' with compelling stories, fun mini-games, powerful monsters and so much more to find throughout the world map,» Hamaguchi said. «We hope you will explore this world in great detail, as nearly 100 hours of adventure awaits.»
Much of what Hamaguchi described can be seen in the game's latest trailer, which teases the various minigames of the Golden Saucer, iconic locations like Costa del Sol, and even the appearance of Weapons, powerful optional bosses that appeared in the original Final Fantasy
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