One of the most critically-acclaimed parts of Final Fantasy 14 is its wonderful and creative community. One Final Fantasy 14 fan has created a special controller for the Samurai job by adding new motion control functions to an old Playstation 2 katana controller.
Super Louis 64 is famous for “Controller Bending” in games like Dark Souls, Elden Ring, and Final Fantasy 14. His goal with this project, in particular, was to make a functional katana controller that used motion sensor technology to activate the Samurai’s job abilities.
Final Fantasy 14 Fan Makes Bard Job Controller Out of a Nerf Bow
Originally, Super Louis 64 was going to add motion control sensors onto a real katana but decided against it due to safety concerns. Instead, he acquired the katana controller for Onimusha 3: Demon Siege from 2004 and heavily modified it with motion control technology. The controller was made for the PS2, so modifying it for the PS4-compatibleFinal Fantasy 14 was not too hard, but the controller is pretty glitchy. However, Super Louis 64 was able to set up the controller to use the Samurai’s basic rotation, as well as the ability to activate the Iaijutsu ability by actually drawing the controller from its sheath.
This is far from the first controller Super Louis 64 has made for his favorite games. For Final Fantasy 14, he has made custom controllers for the Bard, Dancer, and Machinist jobs, and used a Ring Fit Adventure controller to run across Eorzea. He has made controllers for other games too, perhaps most notably the Elden Ring banana controller he created and used to defeat the infamous Godrick the Grafted boss.
Every Controller Bending project Super Louis 64 releases is a delight to his fans. Many fellow players watch in awe and
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