Not everything about 's world of Gaia adds up, but as illogical as the setting can be, there's nothing new about its inability to make complete sense. Although there's obviously going to be some creative license taken with any fantasy world, it's entirely possible to create a setting where everything checks out with basic internal logic and coherent rules of reality. is exceptionally believable in some regards, it just makes a few concessions in others in order to achieve some particular goals.
Although the series features some recurring elements from game to game, it shakes things up significantly with each numbered entry, and was definitely no exception. The world of Gaia where the game takes place pushed things forward into the most sci-fi flavor that the franchise had yet seen, moving beyond the steampunk aspects of to a world rife with modern technology. It's largely a grounded take on the concept, counterbalancing soaring skyscrapers and huge military facilities with dingy slums and plenty of scrap metal.
Final Fantasy 7 Rebirth gives up some of the original game's highlights in favor of new focuses, but there's a way to make it more like the classic.
The beachfront town of Costa del Sol plays a big role in, taking on a larger presence than it had in the original thanks to a new story segment and a huge influx of minigames. After a big fight on the beach, also adds a scene of the characters reflecting and considering the road ahead at sunset. As observed by Reddit user michaelfarrie, the sun can clearly be seen falling beneath the watery horizon, but there's one problem with the set-up — Costa del Sol faces east, not west, so the sunset absolutely shouldn't be visible.
Since Gaia is a fantasy world, the obvious conclusion would be that the sun rises in the west and sets in the east. In Junon, however, it was already shown to set in the West like normal, completely scuttering any solution that simple. There's no complex binary sun situation going on in the
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