A ton of love is being shown right now for the Fallout franchise. The video game IP was already cherished by so many players worldwide. But now that the franchise has had a successful live-action adaptation, you will find a bigger fan base than ever before. More people are returning to play the games as they await the following season.
We might be a long way off from the next season of Fallout. After the eight-episode series debuted last week, it’s all anyone is talking about. But instead of looking back at what the franchise currently has to offer, we do have some insight into what the future of this series will bring. That’s at least thanks to an interview with showrunners Geneva Robertson-Dworet and Graham Wagner, along with executive producer Jonathan Nolan, held with The Wrap.
The publication spoke with the group and learned that there were always talks about what they could do in future seasons. While the primary focus was delivering a solid first season, considerations were made about where the storyline could take viewers beyond the season finale. Some of those topics were actually plans that were scrapped in the first season.
Geneve Roberston-Dworet noted that the group took a kitchen sink approach at first. But they soon realized there was too much content to fit into a first season. Doing so would also make the series feel like the creators just browsed the Wikipedia page of Fallout to toss elements of the games into the series.
One of those elements that was scrapped but should see a role in the next season is the introduction of Deathclaws. We already have a small tease in this series of iconic creatures, so it is a safe bet that next season, we will be bringing this iconic enemy into the mix. But beyond that, there are also location changes. One of which is teased at the end of the season finale, but we’ll refrain from spoiling anything here in case you haven’t finished the show quite yet.
There’s all the greatest hit things, like the most obvious
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