often has the Sole Survivor gather new companions with a quick conversation or being in the right place at the right time. However, sometimes a quest will need to be completed before the latest travel buddy can join the team. puts the Sole Survivor in the position of either siding with their temporary employer or turning against them with their choice impacting their recruitment of the roguish ghoul Hancock.
When in Goodneighbor, the Sole Survivor can go down the alley behind one of ’s best merchant stores, the assaultron KL-E-O's Kill or Be Killed, and find a door at the very end with a view slot. Approaching the door will trigger Bobbi No-Nose to open the slot and ask the curious Sole Survivor if they are looking for work. Accepting the gangster ghoul's offer will begin the quest ,” taking them on a subterranean crime caper.
Fallout 4 is a game packed full of great quests, both big and small. But which out of the plethora of side quests on offer are worth completing?
From the very beginning, it’s clear that Bobbi isn’t being straight with the Sole Survivor and often gives vague answers about the goals of her job. Bobbi will meet the Sole Survivor in Diamond City, claiming there is a strongroom under the mayor’s office which she plans to break into. But in order to do that, she needs one more man for the heist, and he just happens to be in Diamond City’s jail.
Mel is an expert with robots and is currently under arrest for trying to reprogram the Colonial Taphouse’s Mr. Handy Wellingham. After getting Mel released, the Sole Survivor can join him and Bobbi at the dig sight, under Bobbi’s place in Goodneighbor. Mel will explain that his modified eyebot, Sonya, can use sonic pulses to loosen the sediment, allowing the team to travel through a series of tunnels.
There are a few options for freeing Mel such as bribing the guards, passing a persuasion check, stealing the key, or killing the guards. However, the easiest way is to simply wait for 24 hours for Mel to
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