With the Manticore dead, Laendur is back doing his usual rebelling. This of course means traipsing around the countryside, fighting monsters, bandits, and enemy soldiers. More importantly, this means Laendur is subduing more Exemplars. Fallen Legion: Rise To Glory’s latest Exemplar, is the hammer-wielding (and aptly named), Mjolnir.
Related: Fallen Legion: Rise To Glory - Complete Combat Guide
Mjolnir is all about the smack. His hammer is bigger than he is, and that’s quite the feat considering how wide (if short) this hairy ball of rage is. He hits hard, he’s deceptively fast, and by the Divine, he will end any Exemplar's life that gets in his way and isn’t packing some serious reflexes.
Mjolnir has a fair few attacks, but they all tend to follow the same core idea - hit the thing with the hammer. He has a few mixups to, well, mix things up, but in general, if you can stop a hammer, you can stop Mjolnir.
Related: Fallen Legion: Rise To Glory - Beginner Tips
Mjolnir doesn’t have any unique mechanics. A lot of what he does here has been seen before. For example, Zulfiqar also had deceptively fast attacks, and several enemies have had infinite attack combos. The trick to Mjolnir is to shut down his mix-up game. This can be done simply by learning his Overhead timing. If you can land this parry, you will never see the rest of his combo.
This is ideal since any combo that follows from his Overhead Strike does a lot of damage - especially his full combo.
We found that running a team consisting of one tank and two ranged DPS was ideal in this fight. We chose to bring Zulfiqar as our tank as, well, he is the only one Laendur has access to at this point. He also just so happens to be an excellent Exemplar in general as his
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