Japanese publisher CAPCOM has been on a roll these past few years, releasing multiple excellent titles that have come to be considered among the best entries in their respective series, like Devil May Cry 5, Monster Hunter Rise, and Resident Evil Village. The publisher, however, hasn't been idle when it comes to new properties, as it has been working on the multiplayer third-person action game Exoprimal for some time.
With the game set for release this Summer, CAPCOM is about to allow players worldwide to try out Exoprimal with an open beta on PC and consoles that features cross-play support and a small portion of the experience, bigger than what was offered last year during the Closed Network Test but still not the entirety of what the game will offer. And, as I spent more time with it, I couldn't help but feel how its success will greatly rely on how it will be supported after launch.
What Exoprimal seems to get right is the gameplay, although the map design doesn't feel particularly exciting. The open beta only features a single mode called Dino Survival, a PvE mode with sprinkles of PvP thrown in that pits teams of five players against one another, challenging them to complete a variety of missions before the opponents. These missions, which range from simple dinosaur culling to protecting objectives, are set in moderately intricate maps that don't seem to influence gameplay too much. In Dino Survival mode, the game itself guides players from one objective to the other, so map design feels pretty much inconsequential, but things may change in the final game with other play modes.
What Exoprimal seems to be lacking in map design, it makes up for when it comes to combat. Unlike similar games, players are not stuck with
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