I’m sure I’m not alone in this, but I didn’t expect much going into Evil Dead: The Game. Blame it on the awful marketing that did a poor job of explaining exactly what it was aside from being a game based on the Evil Dead, or blame it on me having been burnt before by asymmetric licenced horror games released in rough shape, but I was pretty sure Ash was in for a rough adventure that even Bruce Campbell couldn’t save.
Thankfully, that’s not the case at all. Evil Dead: The Game has no right to be as good as it is and it’s easily one of the biggest surprises of 2022 so far. It’s possibly the best celebration of Evil Dead that there’s ever been, one that knows why the films are so beloved and translates that grooviness into a multiplayer experience that is equally funny and thrilling. If there’s one game to keep that eye growing out your shoulder on this year, it’s Evil Dead.
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Although your first instinct might be to imagine this as some kind of Dead By Daylight clone with Evil Dead characters, it’s actually a very different beast - the only similarity is that it’s four players against one and both are scary as shit. Instead of having four characters that lightly waltz around waiting to be killed by a murderer, combat is a massive focus for the survivors as you’re constantly bombarded by deadites, skeletons, and demons that you need to fight off with a ton of different weapons.
This is where the first surprise of Evil Dead kicks in - it feels surprisingly great to play. Melee combat is crunchy and features flashy executions that make you feel like a badass, while gunplay is responsive and the best way to stay alive. I expected this to be where the game
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