With Diablo 4 Season 4 just around the corner, we wanted to highlight all of the new content, features, and changes coming to Diablo 4 when the new Season launches on May 14th!
Diablo 4 Season 4 Overview
In Season 4, aptly named «Loot Reborn», returning players will notice that the base loot in Diablo 4 has been simplified. In Season 4, many conditional damage modifiers have been removed, and the majority of Affixes will grant players simpler Affixes such as Increased Damage, Primary Stat, or Increases to Maximum Life.
In addition to fewer possible Affixes that can roll on an item, Rare items will only drop with 2 Affixes, and Legendary items will drop with up to 3 Affixes. Finally, a new addition to Season 4, Greater Affixes can randomly roll on Ancestral Legendaries and Unique items, and will give that Affix a 1.5x multiplier.
Diablo 4 Season 4 Gear and Itemization Changes
Tempering is a new system introduced in Season 4, that players can use throughout the leveling experience and into endgame content. Tempering allows players to customize gear by adding Affixes to Legendary and Rare items that support specific builds and playstyles. This new Crafting system gives players the opportunity to stack specific Affixes to improve the power of their desired build.
Tempering Manuals can be found through completing most content in the game, and once these Manuals have been found players will be able to continue to use them throughout the rest of the Season.
Diablo 4 Season 4 Tempering Guide
Masterworking is a new endgame crafting system that allows players to improve the value of an item's existing Affixes through 12 individual upgrade ranks. Each individual rank increases an item's base Affixes by 5%, and every fourth rank will exclusively increase a single random Affix by 25%. This system introduces new crafting materials Obducite, Ingolith, and Neathiron, which are obtainable via Diablo 4's newest endgame