Due to it being a racing series, and one of gaming’s most successful ones at that, one of the selling points of Mario Kart is the tracks. While rarely based on actual Mushroom Kingdom landmarks, the thematic consistency and even additional characterization given to Mario characters with their own home tracks make the courses memorable areas to race on. Mario Kart has been responsible for the creation of several iconic Mario locations such as Rainbow Road and the immortalization of other memorable locales, such as Bowser’s Castle.
During its first decade of existence, Mario Kart dedicated itself to solely providing original courses in each game. Super Circuit was the notable exception due to it having every single Super Mario Kart track as unlockable features. Even then, unless players went out of their way to unlock them, they would not be aware of the first game’s courses’ presence. Starting with Mario Kart DS, the series added fully fledged “retro cups” that remastered a selection of courses of every preceding installment. By the time Mario Kart 8 came out, almost every track made before 8’s release was remastered at least once. However, there are some exceptions.
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Indeed, there is only one Mario Kart 64 track that has never been remastered. Wario Stadium, infamous for its plainly brown, dirty visuals, and laps that take forever to complete, seems like an ideal track to remaster as soon as possible. However, even with Crash Team Racing’s Tiny Arena being directly inspired by it, its impact was not enough. One wonders if Nintendo finally has something planned for this track.
Mario Kart: Super Circuit is arguably the franchise’s black sheep. Not only did it come out on a system
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