Elden Ring carries on the tradition of difficulty that has become a staple of From Software games. From hordes of enemies ganging up on players to boss fights that seem unbeatable, Elden Ring keeps fans invested by forcing gamers to develop their skills and adapt to new opponents. Not everything can be perfect, however, and passionate Elden Ring players have pointed out what many consider to be a flaw in the title's gameplay.
There are about twelve main bosses in Elden Ring, but there are many other foes that are powerful and capable of killing gamers with ease. Of course, it would be almost impossible to reach every boss in-game at exactly the right moment, and sometimes players find themselves facing enemies much later than they should have. This inopportune timing is exemplified in a new video on Reddit.
Elden Ring Player Defeats Malenia as a Level 1 Wretch Using a Club
Reddit user ragingalphax recently posted a video to the Elden Ring subbreddit that shows a character facing off against a boss they should have encountered long before. These Elden Ring bosses, which should be difficult, suddenly become much easier. To those who don't play From Software games, that might seem like a good thing. But players enjoy the challenges presented by titles like Elden Ring, and taking that away creates hollow gameplay.
Indeed, the clip posted by ragingalphax shows a powerful foe losing a third of its health in one attack. Granted, the enemy is not a fully-fledged boss. The principle of the video still stands, however. If players reach strong opponents too late, they will effectively eliminate a lot of challenging gameplay. And many players, as demonstrated by the Elden Ring clip above, don't like to fight enemies in-game when the
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