Elden Ring has had a massively successful launch and has greatly expanded the community of Soulsborne players who adore FromSoftware titles. However, that experience has been marred slightly for some players with the many technical difficulties that are present in Elden Ring.
Even with impressive processors and graphical capabilities, Elden Ring has had a troubled launch that Bandai Namco has worked quickly to fix. Recently, patch notes for version 1.02 were released across all platforms and intended to fix these errors, such as bugs that caused game crashes, pop-in textures that needed to load in after a fast-travel, or network connection status failures. PC and PS5 versions of Elden Ring were previously patched with 1.02.1, but another new patch released yesterday that hopes to fix even more errors.
Elden Ring Character Looks Eerily Like the Burger King
On PC, Elden Ring's Patch 1.02.2 fixes a major issue where «the graphics card was not being used, resulting in slow performance.» This would explain a number of graphical and performance issues that were expressed about Elden Ring. Aside from other general bugs, Patch 1.02.2 also fixes «a bug that caused the game to quit under certain conditions during a battle with the Fire Giant.» More bugs such as this may arise as players discover new enemies, so it is likely that this will not be the final enemy-related bug that needs to be rectified.
On PS5, the only patch note of interest states that there has been a fix made to «save game progression» being altered, «even when the game is not terminated.» Based on this patch note, it would seem as if players' save files have been incorrect from time-to-time for whatever reason. While quitting out to the main menu saves the game,
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