A Star Wars arcade game came out shortly after the 1997 Special Edition rerelease of the original trilogy fixed a plot hole that was edited into A New Hope. George Lucas has notoriously made numerous alterations to his iconic space opera films, many of which haven't sat well with Star Wars fans. One edit seemingly made for the sake of spectacle during the Battle of Yavin - A New Hope's climactic battle to destroy the Death Star — was corrected roughly a year later by Sega's Star Wars Trilogy Arcade.
Although arcade games aren't typically on the list of Star Wars games with a Jedi player character, Star Wars Trilogy Arcade put players in control of Luke Skywalker for three key battles and two boss fights across the plot of the films, with a fourth mission that gets unlocked switching the perspective to Wedge Antilles. Players take part in the space battle at Yavin, the defense and subsequent evacuation of Echo Base on Hoth, and the speeder bike sequence and assault on the shield generator base on Endor. The boss battles let players use Luke's lightsaber in duels against Boba Fett and Darth Vader, with the Wedge Antilles mission being another space battle to destroy the second Death Star.
Related: Every Star Wars Video Game Coming In 2022 (And Beyond)
Star Wars Squadrons canonically added to the long line of playable Star Wars space battles in video games, but Trilogy Arcade sought to depict the famous battle at Yavin, and many might consider it more faithful than Lucas' own reimagining in the 1997 Special Edition. As technology progressed following Star Wars' debut in 1977, Lucas sought to modernize his creation, but made some controversial alterations along the way. The most famous example is Han shooting Greedo first
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