While Sekiro: Shadows Die Twice may not be an official part of the Soulsborne franchise, as an action RPG developed by FromSoftware, it shares a lot of similarities with Dark Souls, Bloodborne, and the developer's latest title, Elden Ring. Sekiro, however, introduced a lot of experimental ideas into FromSoftware's usual formula. It had a linear story, for example, which didn't lead most players down a Google rabbit hole in order to be figured out. Most obviously, though, Sekiro'sbiggest departures came in the form of its combat, with things like parrying and the prosthetic arm being very unique mechanics.
Some of Sekiro's influence has made its way into Elden Ring, but for many fans, it is clear to see that FromSoftware wanted to base its latest title on games like Bloodborne and Dark Souls. However, this hasn't stopped some Elden Ring modders from trying to instill the game's combat with a Sekiro feel. The Sword Mastery — Total Combat Overhaul mod was created by AntiSteak and looks to do exactly what the title suggests.
Elden Ring Player Shares Clip of Boss-Killing Glitch
Adding new combo attacks and changing up the way Elden Ring's melee weapons work, the Total Combat Overhaul mod is an impressive rework of a lot of the systems in the game. Of course, with a mod that looks to add some of Sekiro's mechanics to Elden Ring, deflections have been brought into the game as well. While there isn't a posture bar like the one in Sekiro, which lets a player know when they can go in for a death blow, Elden Ring's deflections will give the player a short burst of stamina regeneration.
Deflections also appear easier to land in Elden Ring, as AntiSteak explains that the mechanic shows an icon to the player when they can stop an incoming
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