Elden Ring has sold over 20 million copies worldwide, publisher Bandai Namco confirmed. A critical darling and Game of the Year winner at The Game Awards 2022, Elden Ring reached the milestone just a few days shy of its one-year anniversary — February 25. The total combines the shipment and sales figures for both physical and digital copies sold. It's worth noting that the game reached that number without any post-launch story DLC or expansion. For comparison, it took Dark Souls 3 — FromSoftware's much-beloved 2016 title — four years to sell 10 million copies. Elden Ring doubled that feat in just one year.
“The companies would like to thank everyone who has played this game from the bottom of their hearts, and will continue to develop various ways for the fans to enjoy the world of ELDEN RING in the future,” Bandai Namco said in a prepared statement. Elden Ring's achievement is simply on another level here — approaching close to the last reported sales figures of God of War (2018), which has sold 23 million units as of November 2022. FromSoftware's Sekiro: Shadows Die Twice, which was also a multi-platform release, managed to sell over five million copies by July 2020. Meanwhile, the much-revered Bloodborne, which was restricted to the PS4, sold just over 2 million copies by the end of 2015.
Elden Ring to God of War Ragnarök, Our Favourite Games From 2022
Our heartfelt thanks for your support and companionship on this journey.#ELDENRING pic.twitter.com/S8eqiNk0Uv
If anything, Elden Ring's feat proves how single-player games can still emerge successful in current video game climate that rewards live service models with battle passes and in-game purchases. The game also highlighted underwhelming open-world design choices
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