If you Google the size of Elden Ring's map, chances are you'll see the same figure repeated throughout the results: 79 km2. What those sites won't tell you—and might not even realize themselves—is that the source for that 79 km2 figure is a reddit post from user Lusty-Batch, who on February 27, 2022 said that «my edible hit harder than expected so I calculated the size of the entire map, used the size of my horse and a bridge to estimate lengths.»
Many fields of inquiry have humble origins.
While I think we can all admire Lusty-Batch's initiative, it's produced an inadvertent poisoning of the collective knowledge pool. Luckily, thanks to the efforts of YouTuber Addypalooza, we finally have a measurement of Elden Ring's map with a bit more rigor behind it.
In a video detailing an Elden Ring geographic survey, Addypalooza outlined two main concerns with Lusty-Batch's measurement (neither of which involved the edible or the horse measurements). First, Lusty-Batch's 79 km2 figure measures the entire Elden Ring map, the vast majority of which is water. Second, subtracting all that water still wouldn't account for the fact that much of the remaining geography isn't navigable for the player. Rather than an aerial measurement of the overall surface area of The Lands Between, Addypalooza wanted a measurement of Elden Ring's playable area.
To find that measurement, Addypalooza began by establishing a frame of reference for Elden Ring's illustrated in-game map. Conveniently, FromSoft's game maps are built using meters as a unit of measurement, so using map editor software to measure the precise length of an identifiable feature—in this case, the bridge to the Divine Tower of Limgrave—provided a «yard stick measurement» to determine the scale of the illustrated game map.
With that scale established, Addypalooza used image analysis software to manually trace the boundaries of player-navigable spaces in each Elden Ring region, allowing him to calculate the overall size of the
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