As the news came in that Dragon Age: The Veilguard missed its sales projections by nearly 50%, with publisher EA saying that it 'underperformed our expectations', I wasn't the only one on the PC Gamer team who suddenly felt we may have seen the last entry in a once-legendary fantasy RPG series.
Then, as yesterday brought the news that BioWare was restructuring purely around Mass Effect 5, with staff from all other projects redistributed or let go, and that The Veilguard had almost certainly received its last ever update with no DLCs planned, it felt like the final nail in the Dragon Age series' coffin being banged into place. Like a lot of other gamers, I felt I'd seen this coming.
Ever since our official Dragon Age: The Veilguard review dropped, confirming its near total conversion into a Marvel-i-fied action-RPG that shed much of the series' original identity, I've felt like we are all quietly, undramatically, watching the death of the Dragon Age series (certainly as a AAA fantasy RPG) play out in slow motion. Regardless of how much you personally did or didn't like The Veilguard, the game's underperformance in the eyes of its own publisher and BioWare's total restructuring around the next Mass Effect means we are very probably not going to see another big-budget Dragon Age for a hell of a long time: If at all.
Veilguard'stroubled development, rife with project reboots and key staff leaving the the company, ended with the development team being totally disbanded. I just don't see how EA and BioWare double down and, once again, invest in what would most likely be around half-a-decade's worth of development to make another Dragon Age game, and certainly not a traditional, full-fat RPG like the original release. They've moved so far away from that I just can't see it, and the developer's new one-game focus strategy basically confirms it. If Mass Effect 5 is a success, then I expect BioWare to just continue making Mass Effect games. If Mass Effect 5 flops, is BioWare
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