An Elden Ring fan is travelling 30 years back in time by creating a Game Boy demake of the FromSoftware open world hit.
Twitch user shintendoTV is streaming the game's development live after announcing their plans in a Reddit post (below), where they said the game will be designed to work on real hardware – presumably the likes of Analogue Pocket, rather than an original Game Boy.
While they're currently unsure how much of the game they'll recreate (as Elden Ring is truly massive) Shintendo is at least hoping to make the complete opening area of Limgrave.
The demake is being made in GB Studio 3.0, something Shintendo calls "a really impressive and brand new piece of software" that's still in development itself.
This means that certain features such as enemy pathfinding (enemies chasing after the player) aren't available yet, but Shintendo is hoping to have a playable version of Limgrave completed, alongside a demo, by the end of May.
The demake is set to feature iconic locations and characters from Elden Ring including the Church of Elleh, where players will encounter Melina, who simply asks: "No Maidens?"
Shintendo said on stream that there's "no real plan" behind development but they're just going to make one tile after another, each featuring pixel-art versions of various parts of Elden Ring.
It's not the only FromSoftware game demake that fans of the series have made, with the Bloodborne PlayStation 1 demake perhaps being the most famous example. Developer Lilith Walther has even announced a spin-off in the form of Bloodborne Kart.
It becomes the latest wacky way players are choosing to enjoy Elden Ring. One player, Let Me Solo Her, is letting himself be endlessly summoned to fight one of the game's toughest bosses, while a
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