Eiyuden Chronicle: Rising is a side scroller Action RPG. This is the first of two games of the Eiyuden Chronicle series, which is meant to be a spiritual successor of Suikoden, a legendary JRPG series created by Yoshitaka Murayama and published by Konami.
Related: Eiyuden Chronicle: Rising - Link Attacks Explained
While the game takes its time to explain everything you need for your journey, there are always details that might not be that clear or things you’ll realize just by playing. That’s why we have gathered some useful tips and tricks for your initial hours.
A Signpost is basically a checkpoint you can find in different sections of every dungeon. This object has two roles: letting you fast travel to other Signposts you have found across the same dungeon and allowing you to save your game.
The latter is particularly useful because there’s no auto-save while you’re inside dungeons. This means you’ll be respawned to a previous point if you die and haven’t used a Signpost.
Fast travel is available from the very beginning of the game, whether you use Signposts or the map while in town. Use it to skip complete areas and reach your objectives easier.
Weirdly enough, there’s a mechanic that is never explicitly explained in the game — you’ll realize it by experimenting or just pure luck. When defeating any kind of enemy (except bosses), they will be thrown into the air for a brief moment depending on the move you used. If you continue hitting them, they’ll bounce until they reach the floor.
What’s the cool part about this (apart from using creatures like balls)? You’ll actually get more experience by making enemies bounce a couple of times. This might not be that useful for every minor enemy, like the initial slimes, but
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