There is a lot of excitement for the upcoming Eiyuden Chronicle: Hundred Heroes. This Suikoden spiritual successor garnered enough interest while crowdfunding that Eiyuden Chronicle became Kickstarter's third-largest video game campaign.
Still, video game development, especially for large-scale JRPGs, can take a while, so players are getting an appetizer with Eiyuden Chronicle: Rising. This prequel is a Metroidvania action RPG, starring three members of Eiyuden Chronicle's full 100-man cast, CJ, Isha, and Garoo, as they explore a complex ruin called the Runebarrows, all while aiding a nearby earthquake-stricken town.
Eiyuden Chronicle is Bringing Back a Classic Suikoden Battle Mechanic
It's clear that, despite being a prequel, Eiyuden Chronicle: Rising has ambitions as a completely standalone game. This is visible not only in its production values but in its length and breadth of content as well.
If the player is aiming to rush through Eiyuden Chronicle: Rising, they can easily clear it in about 10 hours. The fastest speedruns can clear it under two hours, although that experience is very different from how most players will approach the game.
To reach that sort of time, players would need to skip through all of Eiyuden Chronicle: Rising's quests, missing the narrative core of the game, all while severely under-leveled and taking advantage of unintended routes.
For players looking for a completionist experience, fully leveling up all characters, completely restoring the town, and finding all secrets, the game's expected playtime doubles, taking about 20 hours to finish. While it's far from the longest action RPG, it's still a respectable length.
At the time of writing, Eiyuden Chronicle: Hundred Heroes is slated to release at
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