Unlike their other sports franchises, EA Sports UFC titles are on a biennial schedule, with a new entry dropping once every two years and it seems like developer EA Vancouver has used this time well. I was recently given a virtual preview of EA Sports UFC 5, and it looks to represent a major step forward for the underrated mixed martial arts series.
First off, EA Sports UFC 5 sees the series jump to the Frostbite engine -- the last of EA’s major sports franchises to do so. This means the game will offer significantly upgraded fighter likenesses, improved lighting, and other fancy visual touches, like strand-based hair. But is isn’t just graphical fidelity that’s improving – UFC 5 will be a current-gen-exclusive, and as such, the action will now run at 60fps (previous UFC titles were locked to 30fps).
Ah, but as good as the new Frostbite tech looks, something else is likely to grab the lion’s share of fans’ attention – after years of skirting the line, EA Sports UFC 5 is going full-on M-rated. EA Vancouver has come up with a detailed new injury system, which will see fighters potentially swell and bleed from 8 different points on their heads, resulting in a possible 64,000 injury combinations. The amount of blood being shed can get quite intense, soaking fighters and the mat, although EA reps were quick to point out a few of the truly disgusting things that sometimes occur during MMA fights, like compound bone fractures and exploding hematomas and cauliflowers ears, won’t be in the game. This violence isn’t all for show, it will actually have a bearing on gameplay, as certain injuries will effect your performance and doctor stoppages will now be a thing. You can check out some of the bloody action via the first EA Sports
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