Electronic Arts today released its earnings report for Q4 FY24 (the three months ended March 31, 2024), showing sales down during a quiet fourth quarter even as the bottom line improved year-over-year.
For the full year, EA's top-line numbers were up modestly while the bottom line improved more significantly.
Electronic Arts revenues and bookings were down in the fourth quarter, with some of the decline attributable to an empty release slate. Last year's first quarter saw the debut of the Dead Space remake and EA's Koei Tecmo collaboration Wild Hearts.
That said, the company did see declines across both its full game sales (down about 10% to $333 million) as well as its live service revenues (down 4% to $1.78 billion).
In comments to investors, EA focused instead on its full-year numbers, which showed growth in all key metrics.
"This year, EA delivered bigger, bolder world class entertainment that engaged and connected hundreds of millions of players and fans," said EA CEO Andrew Wilson.
"We will continue to build on this strong momentum through an incredible pipeline of new experiences, starting with College Football in FY25, positioning us for accelerated growth in FY26 and beyond."
EA said its net income growth was largely driven by the EA Sports FC and Madden NFL franchises. The pair also figured prominently in keeping the company's revenues growing, as the franchise formerly known as FIFA saw full-year net bookings grow by a percentage in the high teens, while Madden bookings were up 6% year-over-year.
The company also announced plans for a new stock repurchase program that will see it buy back $5 billion in shares over the next three years, or about $1.66 billion a year.
That's a step up from the $1.3 billion in repurchased shares it has made in each of the past three years.
Looking ahead, EA expects the new financial year to be a bit leaner, with revenues down as much as 6%, between $7.1 billion and $7.5 billion, while net income drops between 14% and
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