Now that conventional guns and armaments have been removed from the game, Dying Light 2's combat system is way more melee-focused than the first Dying Light. Players looking to create a ranged build can still do so by using the game's bows and throwables, but doing so requires them to scavenge a good amount of resources. If players want to eliminate their enemies quickly without using too many supplies, then melee weapons are the way to go.
Just like the first game, Dying Light 2's weapons have durability bars. The more players use a specific weapon, the more the bar depletes. By attaching mods to their favorite weapon, they can add different effects such as fire, electricity, or poison damage. More importantly, modding a weapon increases its durability. Sadly, the number of mod slots available per weapon is finite. Once all slots are filled, a weapon cannot be repaired any further. Thankfully, players can make use of Dying Light 2's combat abilities to circumvent the weapon durability issue entirely, something that makes melee weapons a lot less important.
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Combat abilities are tied to the combat skill tree — one of two main upgrade paths players can invest points in Dying Light 2. Some combat skills, such as Block Projectiles and Perfect Parry, improve upon Aiden's existing moveset. Other skills add all-new abilities to his repertoire and make Aiden a more versatile combatant. It's these new combat abilities that make Dying Light 2's weapon system less of a priority for players.
Abilities like the Vault Kick and Dropkick are directly implemented into combat. By sacrificing some of their stamina, players can use these moves to create openings that they can exploit. The
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