Pathfinder and Dungeons & Dragons are easily the two most popular tabletop RPGs currently available. D&D is in its Fifth Edition, and Pathfinder is in its Second. They're direct competitors, and while the decision to play one over the other is up to the player, each has plenty of good points to recommend it.
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Every player prefers a different style of game, and playing with the right group means you'll always have fun no matter what. Given the choice, though, which of the two games will give the most enjoyable experience? Let's break down the differences between D&D and Pathfinder so that you can be sure you've made the selection that's right for you.
Both games grew out of the same ruleset, so if you've played one, it will be easy to pick up the other. Each allows you to select a background and a class for your character, as well as their fantasy race (or ancestry, as Pathfinder calls it). D&D has more playable races overall, including the popular Dragonborn and Tieflings, but Pathfinder's Goblins are a mischievous delight; if you're the sort of player who likes their character to get into trouble, give the Goblins a look.
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D&D's plug-and-play approach to character creation makes it easy to whip up a new character quickly and introduce players to the game. Most of a character's starting abilities are determined by the above broad-stroke choices, with some embellishments here and there to give each character unique flavor. Pathfinder character creation takes more time, as there are more decision points throughout the process, allowing for more individuality between characters.
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