Sega seems to be keenly aware of the demand for a Dreamcast Mini console, but it turns out the scope of such a project might just be beyond the hardware giant's means.
Sega's classic hardware producer Yosuke Okunari spoke about the recently announced Mega Drive Mini 2 in a Famitsu(opens in new tab) interview. During this talk, Okunari states that Sega has considered Mini console versions for both the Saturn and the Dreamcast. However, he admits that such a project would be far too expensive.
Twitter user gosokkyu(opens in new tab) transcribed that segment of the Famitsu interview. It's here which Okunari states that «the MD Mini's internals can't adequately handle Saturn games, and both developing and manufacturing new chipsets during the pandemic is a difficult & expensive process.»
Okunari goes on to joke that while a Saturn or Dreamcast Mini may not be a feasible project at present, he may like to develop a Mini console that «costs as much as an authentic modern console.» (thanks, Nintendo Life(opens in new tab))
Obviously, we'd love to see a Dreamcast Mini hit the gaming market eventually. Fondly remembered as one of Sega's best consoles, it unfortunately met an untimely demise at the hands of the burgeoning sixth console generation. The Dreamcast's failure caused Sega to bow out of the hardware market almost entirely.
And that's kind of a huge shame, as the Dreamcast era saw the release of some of Sega's most ambitious titles. Sonic Adventure, Jet Set Radio, Phantasy Star Online and Shenmue are just some of many that come to mind here. It was also the home of some incredible Capcom fighting games, including Marvel vs. Capcom 2 and the definitive port of Street Fighter 3: Third Strike.
While many Dreamcast era games have
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