Ubisoft has announced plans to use in-game events in games such as Riders Republic and Skull and Bones to raise awareness around the impact that climate change has on our planet.
The plans were developed as part of Ubisoft’s participation in the Playing for the Planet Alliance’s annual Green Game Jam, which encourages studios to find ways to integrate environmental topics in their games.
In Rider’s Republic, for instance, Ubisoft intends to(opens in new tab) use a “short and intense live event” to promote strategies that will reduce the size and frequency of wildfires, as well as have an emotional impact by highlighting their consequences. You won’t be forewarned of the event, Ubisoft has said. Instead, one day you’ll boot up Riders Republic and “be immersed immediately in the consequences of wildfires on the outskirts of the map”.
The consequences will include an orange sky and "’fire smoke’ fog throughout the entire game”, a default gas mask being equipped and a part of the map being completely inaccessible as a result of the air being “unbreathable”.
It’ll be up to you and other players to work together to stop Sequoias burning down. This will involve identifying “the most fragile and flammable areas of Sequoia National Park” by using Photo Mode and then engaging in collaborative activities that will reduce the risk of the fire spreading, for example, cleaning forest paths or protecting trees by putting aluminum foil on their trunks.
Skull and Bones, on the other hand – which doesn’t yet have a release date but is expected some time later this year – will focus on(opens in new tab) the consequences of resource exploitation by “showing what happens in the game world and the real world when the demand for sharks’ fins
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