Off The Pilfered Path is one of the more complicated quests in Dragon’s Dogma 2. Like most quests, the game really doesn’t explain what you need to do — and you can fail this quest spectacularly if you’re not playing carefully. This quest is only unlocked after completing a different quest to clear out the Coral Snakes Camp on the road to Bakbattahl. In that quest, you’ll meet the character Hugo who’s captured at the end and locked in jail. While exploring Bakbattahl, you’ll be contacted to try and locate the hidden location of the Coral Snakes boss — and the rest of the quest gets complicated. Getting Hugo to talk is a real challenge that requires patience. Here’s what you need to do. And even if you do something wrong, it is possible to complete this quest anyway.
And don’t miss our list of 10 ridiculous things you didn’t know you could do in Dragon’s Dogma 2.
To begin Off The Pilfered Path quest, you’ll need to first complete Mercy Among Thieves — this quest is located on the Battahl side of the Checkpoint Rest Town. When on the Battahl side, follow the main road and a guard will inform you of the Coral Snakes gang.
Go to the site of the Coral Snakes ambush and follow the NPC to raid their hideout. After this quest is over, the guards will apprehend one of the bandits named Hugo. The quest will begin when you approach the Bakbattahl Palace — guards will ask for your help in locating the leader of the Coral Snakes.
Talk to guard outside and you’ll be allowed inside the jail. Inside you can talk to other guards and prisoners. Hugo won’t tell you anything. To get Hugo to talk, we’ll need to complete several different steps.
After paying the gaoler, return after 24 hours. Hugo won’t be released yet, but he will have no dialogue and a new NPC to talk to.
Once you hear that Lanzo killed Hugo’s parents, return to Hugo and talk to him. This time he’ll react very differently. The next day, Hugo will be gone.
Hugo is gone, but if you’ve been listening to the captured
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