What exactly can Xbox Series X/S and PS5 owners expect from Dragon’s Dogma 2 in terms of performance? It’s been an open question, with answers being surprisingly hard to come by – at first, we heard it might be targeting 30fps, but analysis of footage seemed to indicate that wasn’t necessarily the case. Capcom stepped in to say the game would have an “uncapped” framerate, which… didn’t exactly clear things up.
Well, with the release of Dragon’s Dogma 2 just weeks away, it seems we finally have a definitive answer. According to a Game Informer interview with Dragon’s Dogma 2 director Hideaki Itsuno the game will both have uncapped framerate and target 30fps on XSX and PS5. It seems like the game will also lack multiple visual modes on consoles…
"The game has an uncapped framerate. We're aiming to go at around or higher than 30 FPS. That is for consoles as well. There are some functions that you can turn on and off, but there aren't multiple sets of options that you can change at once [likely alluding to visual presets seen in the options of other games on consoles today]. But yeah, the frame rate will come uncapped for all consoles."
That doesn’t sound… terribly encouraging. Usually if a game targets 30fps, developers at least attempt to lock that 30fps down so players can look forward to consistent performance even if it isn’t as smooth as it could be. Some new previews of Dragon’s Dogma 2 have gone live, and as indicated by IGN’s video, framerate does indeed hover around 30fps on PS5 but can drop to the 25fps range.
So yeah, if you’re looking for performance, PC may be the place to play Dragon’s Dogma 2, although it should also be mentioned that all of Capcom’s PC hardware recommendations also target 30fps so you may need to a pretty beefy rig if you want to play the game at high framerates. It seems like Dragon’s Dogma 2 will be one that benefits from upsampling tech –
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