Capcom has released a new update for Dragon’s Dogma 2 across all platforms that adds a number of new features, including a new casual mode.
Other changes include vocation balances and much-needed performance improvements.
The casual mode reduces inn fees for staying at an inn, reduces the price of Ferrystones, and makes it more difficult for weight carried to become ‘heavy’ or ‘very heavy.’ You’ll also use less stamina when dashing outside of battle, the loss gauge won’t increase when selecting ‘Load from Last Save’ after the Arisen dies, and pawns will recover from dragonsplague without a ‘devastating calamity’ occurring, even if the symptoms progress to a terminal stage.
In the patch notes, Capcom said you can change to casual mode mid-game from the game settings section of options in the title menu. But if you are already playing in casual mode, you cannot change to normal mode. It’s worth noting there are some trophies or achievements you cannot unlock in casual mode.
Elsewhere, Capcom said the patch makes further fixes to issues around CPU overload in certain situations. Framerates in areas with a lot of NPCs, such as town centers, should be improved as a result, Capcom added. (Turning the graphics settings to low should further improve framerates.)
Dragon’s Dogma 2 is one of the games set to receive a PS5 Pro Enhanced patch in time for the $700 mid-gen console upgrade’s launch on November 7. Check out the list of PS5 Pro Enhanced games confirmed to be in the works here.
Like Sony’s announcement of the PS5 Pro, Dragon’s Dogma 2’s PS5 Pro patch is light on details. All Capcom has said so far is that it will offer “a gaming experience that takes advantage of PS5 Pro's features.”
The hope, of course, is that Dragon’s Dogma 2 will run at 60 frames per second and 4K resolution on PS5 Pro flawlessly. Dragon’s Dogma 2 launched in March on PC, PS5, and Xbox Series X and S with a number of performance problems that subsequent updates have sought to tackle, with framerate a
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