Today, NVIDIA revealed that DLSS 3 (Frame Generation) will be available in Lost Soul Aside. The game in development at UltiZero Games revealed its collaboration with NVIDIA through the latest ChinaJoy 2023 trailer that features a GeForce RTX logo.
It is presently unclear whether ray tracing will be available in the game, too. Lost Soul Aside still doesn't have a release date, but it will be available for PC and PlayStation 5 (the PlayStation 4 version has seemingly been dropped).
DLSS 3 is also coming to the indie adventure game DESORDRE: A Puzzle Game Adventure. The game developed by SHK Interactive (previously known for TIME BREAKER) will be updated to Unreal Engine 5.2, adding not only DLSS 3 for an average performance upgrade of 3.6X at 4K with max settings enabled (according to NVIDIA) but also NVIDIA RTX Direct Illumination (RTXDI) and Shader Execution Reordering (SER) optimization for ray tracing. The developer of DESORDRE: A Puzzle Game Adventure discussed all these enhancements in a recent Steam community post.
DLSS 3 aims to significantly boost the frame rates for all users with a GeForce RTX 4000 series GPU. You'll find this new feature under the name "Frame Generation" in the game's graphics settings. This feature leverages the power of your RTX 4000 series GPUs to give you smoother gameplay with impressive visual fidelity. With Nvidia's advanced DLSS 3.0 technology, you can expect an impressive increase in frame rates, leading to smoother gameplay, which further enhances your DESORDRE experience.
I'm excited to share another key feature of this update: the integration of RTXDI (Direct Illumination) into DESORDRE. This advanced technology from Nvidia allows each light source in the game to cast ray-traced
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