During the CES 2024 'Special Address' livestream, NVIDIA announced several new DLSS 3/RTX games that are on the way.
First and foremost, the upcoming Horizon Forbidden West Complete Edition PC release will support DLSS 3 with Frame Generation and DLAA. The PlayStation 5 launch of the base game with the Burning Shores DLC took place on October 6. Sony still hasn't shared a definitive release date for the PC port, although we can expect it in early 2024. Nixxes is handling this version, so we're hopeful it will be well-optimized.
Dragon's Dogma II is apparently getting DLSS 3, too. That's good; while the RE Engine usually runs well, this will be the first open world game developed on it, and it may prove more challenging for PCs than linear titles. The game will also support ray tracing when it is released in late March, although we don't have specifics yet on the specific effects.
DLSS 3 is also coming to Like a Dragon Gaiden: The Man Who Erased His Name and Like a Dragon: Infinite Wealth. Honestly, this is quite the overkill, as the games made by Ryu Ga Gotoku Studio are very light. To put that in perspective, Infinite Wealth (due on January 25) only requires an NVIDIA GeForce GTX 960 4 GB or AMD Radeon RX 460 4 GB GPU. These were already budget graphics cards when they were released in 2015 and 2016, respectively. Granted, both Like a Dragon games support AMD FSR 3, so it makes sense from a parity standpoint.
The same is true in Pax Dei, the social sandbox MMO in development at Mainframe Industries. The game will support both AMD FSR 3 and NVIDIA DLSS 3 when it launches, allowing gamers to take advantage of frame generation whether they own AMD or NVIDIA graphics cards. Considering that Pax Dei is powered by Unreal Engine 5
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