Diablo Immortal has come a long way since its first announcement all the way back in 2018. Upon announcing that its next title in the beloved Diablo series would be a mobile-only game, Blizzard was made a laughing stock of the wider gaming community, with one infamous Q&A attendee asking if it was a late April Fool's joke. In response, Blizzard announced that Diablo Immortal would also be coming to PC. Over the last few years since its announcement, Diablo Immortal has found its way into select players' hands via a series of alphas and betas, and now, finally, the game has received a worldwide release. To the surprise of some, it's actually pretty good.
Some heinous microtransaction nonsense aside, Diablo Immortal is being reviewed fairly well by both fans and critics, where the game's visuals and mechanics have been praised along with its intuitive touch controls. With these positive reviews, the game being free-to-play, and its presence on both mobile and PC platforms, Diablo Immortal is becoming quite popular, which means that more fans than ever are venturing to the world of Sanctuary. But before players can set out on their adventure, they'll have to start their journey in the fishing village of Wortham, Diablo Immortal's starting location and a town threatened by undead monsters.
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Located just west of New Tristram, in the kingdom of Khanduras, Wortham used to be a bustling fishing town. Most of Wortham's residents were fishermen, who spent their days trawling the waters surrounding the town, while some others were ferrymen who made a living transporting folk between Wortham and New Tristram via the Traders' Road.
The residents of Wortham were far from
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