Diablo Immortal has a very intricate Paragon system, implemented towards helping players have an easier time grinding out the end-game content that the RPG has to offer.
After adventurers hit a level cap of 60 in the game, the XP points then gained do not work towards increasing their Experience level further, but are used to level up their Paragon levels and gain access to various skills and attributes.
The system might seem rather complicated at first, however, players will eventually get used to it, as Paragon Trees, Paragon Levels, and the World Paragon System are a core part of the endgame grind. Paragon levels are also intrinsically linked to Hell levels, which determines the Gear Score of the item drops that players will be able to get their hands on.
Hence, today’s guide will look to make the system simpler for those who are still struggling to wrap their heads around it.
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To understand the Paragon leveling system in the RPG, players will need to first understand three of its basic features:
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When players hit a new Paragon level, they will be rewarded with a Paragon Point, which in turn can be spent on the Paragon tree to gain more bonus attributes as well as unlock Specialization skills and Persistent Attributes.
It’s important to note here that Paragon Points gained by a particular character can only be used by that character, it’s not transferable between characters even if they are on the same player's account.
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For now, Diablo Immortal has six different Paragon Trees with the developers looking to add more down the line. The trees will be unlocked as soon as players hit their first Paragon Level, and
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