Capcom's recent success with the Resident Evil remakes begs the question what other franchises it could revitalize using the RE Engine. Modern sequels such as Devil May Cry 5, Monster Hunter Rise, and now Street Fighter 6 were and are being made with the engine, but remaking classic games could introduce newcomers to many of Capcom's long-running franchises. With Devil May Cry 5 in particular being a huge success for the series, the company could remake Devil May Cry 3 using the same tools.
For those unfamiliar with the Devil May Cry timeline, Devil May Cry 3 is the chronological beginning of the devil-hunting canon. In the game, players take control of a much younger Dante as he struggles with setting up his yet-unnamed shop. After a giant demonic tower emerges in the middle of the city he does business in, Dante realizes that these otherworldly events are the doings of his twin brother, Vergil. Combine the deeply personal story with stylish combat, and Devil May Cry 3 more than made up for the travesty that was Devil May Cry 2.
Devil May Cry 6's Story Should Explore Nero's Mother
Devil May Cry 3 brought Dante back to his roots and humanized him in a way the previous games didn't. Though he still is a cocky devil hunter, the inclusion of Vergil and the dysfunctional paternal relationship between Arkham and Lady helped Dante see how important being a son of Sparda truly is. This focus on family and responsibility grounded the narrative amidst all the crazy stunts the characters do.
The stunts in Devil May Cry 3 certainly do get crazy. The intro sequence alone has Dante fending off a small army of demons in his shop; with the action only getting wilder as more of the cast is introduced. Seeing the classic story and action
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