As heads into Season 5, the Season of Infernal Hoards, some players are calling for one mechanic to be reverted to its former state. Despite initial good impressions, 's mechanics and endgame very quickly came under heavy scrutiny after launch, with players making many criticisms of the game's initial state. Over the course of five seasons, significant improvements have been made, but there are still some mechanics that players would like to see changed.
One such mechanic, as pointed out by one user on the Reddit, is the game's Conduit Shrines, which are intended to give players a temporary burst of power by turning them into a ball of lightning that damages the surrounding enemies. However, as several players point out, the fact that the transformation aspect of the shrine prevents players from using their standard abilities often makes them deal less damage and make slower progress, unlike the equivalent Conduit Shrine in, which simply gave a chain lightning aura while still allowing the use of a character's normal abilities.
Diablo 4 is a great addition to the series with a dark and gritty tone that is expertly balanced by the satisfaction of mowing down hordes of enemies.
"," writes the original poster on Reddit. In the comments, multiple other players seem to agree.
The transformation aspect of the shrine prevents players from using their standard abilities often makes them deal less damage and make slower progress.
While some players have made suggestions like increasing the damage provided by the shrines, or allowing their damage to scale with player stats in some way, bringing back the version would likely be the best-feeling solution. Although the Conduit Shrine might feel better if it were simply stronger, taking away a player's standard abilities for what is supposed to be a buff will always be contentious, and the previous game's version is less disruptive to the normal flow of gameplay — even if Blizzard doesn't make it quite as strong as it was in
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