With Diablo IV Season 1 nearly upon us, Blizzard has released a hefty 8.84GB patch featuring balance changes to classes, unique items, and more.
Diablo IV Patch 1.1.0a, which is intended to prepare for the upcoming Season of the Malignant, introduces a number of gameplay changes, such as making Altars of Lilith unlocks account-wide. It also heavily rebalances some of the classes, most notably the Sorceress, which is getting a heavy nerf to the Devouring Blaze skill that is critical to many of their builds. This is on top of changes to monster movement, XP progression, accessibility and more.
But it's the new Unique Items that will really catch the eye of players. Here are some of the highlights.
General
Ahavarion Spear of Lycander (Uber Unique Staff – World Tier 4): Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds.
Barbarian
Azurewrath (Unique Sword): Lucky Hit - Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them.
Druid
Fleshrender (Unique One-Hand Mace): Debilitating Roar and Blood Howl deal 0.5-1.0 damage to Nearby Poisoned enemies.
Necromancer
Lidless Wall (Unique Shield): Lucky Hit - While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1.
Rogue
Eaglehorn (Unique Bow): Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds.
Sorcerer
The Oculus
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