I consider myself a pretty big fan of action-RPG games. Therefore, like many others, I have been cautiously optimistic about the longevity Diablo 4 can provide with its content releases. And right now, Season 1 of Diablo 4 has the potential to bring ARPG fans together, or drive them even further apart.
When D4 finally got announced, it didn’t take long to start hearing two claims from ARPG fans. It was common to hear either “Diablo 4 will kill Path of Exile!” or “Diablo 4 won’t have good enough content to compete with Path of Exile!”. With over 100 hours in D4 so far, and almost 1,500 hours in PoE over the years, let me tell you: the two games can certainly co-exist in the ARPG genre. While both games are ARPGs, their end-game systems—and therefore seasonal content loops—are very different. This is amazing for ARPG fans.
Imagine a scenario in which two games you love are getting new content, features, and Seasons in a rotational basis. D4 releases a new update, and by the time you’re feeling done with it, a new PoE expansion is almost here. And when you’re just about done with the new PoE expansion? Yup, you guessed it. A new D4 Season!
Blizzard recently confirmed an upcoming livestream on July 6th in which we’ll get more details—and a release date—for Season 1. However, based on previous information from the developers, ARPG fans are starting to get worried. Depending on when D4‘s first Season starts, the two games could get caught in a competitive content cycle and force players to choose between the two games.
Seasonal content for Path of Exile is important for many reasons. First, each expansion introduces a new gameplay mechanic that freshens up the experience. Second, for developer Grinding Gear Games, each one
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