Diablo 4 has had a very successful launch. With the upcoming first season on the horizon and plenty of players enjoying the game, the developers have already begun to take on player feedback and put it to good use.
During the first Campfire Chat today, the developers detailed some of the upcoming changes and quality-of-life improvements coming to Diablo 4 in future updates, including changes to specific content, materials, and some fixes players are eager to see.
Related: Diablo 4 Complete Strategy Guide – Crafting, Locations, Endgame, & Error Codes
Developers Discuss Nightmare Dungeons, Renown, and upcoming changes coming to Diablo 4During the live stream, the developers addressed multiple changes and improvements coming to Diablo 4, some coming before and with the launch of season 1. One of the main areas that will see changes is Nightmare Dungeons. These endgame activities will see some positive changes, such as increased exp rewards that will make them more worthwhile and avoid players spamming normal dungeons in favor of doing endgame content, which they also addressed during the stream. Additionally, Nightmare Dungeon Sigils will soon act as fast travel items and take players to their chosen Nightmare Dungeon and can be used immediately after the last dungeon is cleared. In essence, it’s a way to speed up getting to these locations and make doing them less time-consuming.
The developers also answered fan questions and concerns over Renown, stating that not everything will reset with each new season. Instead, any area discovered on your map, and all Altars of Lilith, will carry across and give you Renown for each new character you make. With that, any bonuses you would unlock, such as potion capacity, will be
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