Bungie have announced they're ending an unpopular Destiny 2 practice: removing older expansions to keep the game at a maintainable size. Necessary as it might have been for Bungie, this 'sunsetting' removing content people bought has raised hackles. Now Bungie say they've been working on the game's technoguts, and won't do that anymore. Expansions will stick around forever, though seasonal content will still leave at the end of each expansion cycle—and Bungie don't say anything about bringing back all the old stuff.
Bungie started sunsetting in 2020 alongside the launch of the Beyond Light expansion. At the time, they explained that "the game is too large to efficiently update and maintain", so they needed to cut off older bits to keep it manageable. So they introduced the concept of the Destiny Content Vault, shuffling older parts in and out, including reintroducing some bits from the first game.
The first sunsetting was huge, lopping off the base game's whole big story campaign, the first two expansion campaigns, four whole locations, five raids, loads of multiplayer maps and modes, several secret missions, and more. It left the game feeling very empty, not to mention utterly baffling and hostile to newcomers. Bungie have removed more since then, including the Forsaken expansion where Nathan Fillion gets got (well, technically Nolan North pretending to be Nathan Fillion), while re-adding a few bits and pieces from the first game. Moving forward, they say they won't remove any further expansions.
During an hours-long stream yesterday, current Destiny 2 general manager Justin Truman said Bungie have "been working on the Destiny engine behind the scenes, preparing our technology and our game to last for many, many years
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