Destiny 2's new Season of the Deep has begun, and like previous seasons, there are some new matchmade activities to dive into. You'll be able to do two such activities this season, as Deep Dive is a short blast of fun that will evolve over the weeks and Salvage is a more traditional matchmade activity. If you've spent time in Defiant Battlegrounds, Heist Battlegrounds, or Ketchcrash, you'll be familiar with this mode that supports up to six players.
It's a speedy series of arenas, tasks to complete, and a big boss fight at the end. As usual, you'll be able to score some great loot from this activity, as well as some of the new seasonal gear, vendor reputation, and progress for Seasonal Bonuses. Here's a look at how Salvage works in Season of the Deep.
The first part of Salvage is essentially a combination of room-clearing action while juggling an objective. This second part of the first phase pulls from one of four random tasks, and during our playthroughs, we've been tasked with destroying crystals, carrying heavy wrenches, and defusing bombs that have activated our Prison of Elders memories. These objectives might have slight variations, but for the most part, you'll need to quickly accomplish them and fend off any Hive or Fallen in the area.
Once you've cleared rooms, it's time to head a little deeper into Titan's facilities and take on the big bad boss waiting for you. There are two different bosses, according to the Triumphs, with the second one being Uorgotha, Scourge of the Deep.
For now, it's time to focus on the Hive boss in front of you, as this fight has a few interesting mechanics to master. Azshradat will be protected by a shield that your weapons can't pierce, and he's also guarded by Hive Knights known as
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