Destiny 2's Season of the Plunder launched with a major rework for all Arc subclasses. Following the Void and Solar reworks from past seasons, Arc has been retooled with new abilities, the Aspects and Fragments system, and new keywords. Described by Bungie as the "Hold W" spec, Arc is the ultimate choice for aggressive players and Guardians that thrive on speed.
Related: Destiny 2: A Complete Guide To Stasis
Hunters have gotten a new Super, Warlocks have a new slide melee attack, and Titans can make grounded dashes with a new class ability. Old favorites from the original Destiny are back, and Bungie has thrown in a few surprises that make Arc 3.0 one of the strongest elements in the game. This guide will cover how Arc works, its keywords, and we'll showcase all Aspects and Fragments.
Arc 3.0 is an overhaul of all Arc subclasses in Destiny 2, including the Hunter Arcstrider, Titan Striker, and Warlock Stormcaller. All Arc subclasses now use the Aspects and Fragments system introduced with Stasis in Beyond Light, allowing players to select two Aspects and various Fragments to create a build.
Most features from Arc 2.0 have been carried over to the new system. All classes have at least two melee abilities, two Supers, and access to all Arc grenades. This also means that some classes got new abilities with Arc 3.0, such as Hunters getting the new Gathering Storm Super. Overall, this is a major buff to all Arc subclasses and makes them more viable in endgame PvE and PvP content.
Return to Quick Links
Arc 3.0 is unlocked by default for veteran players. Logging in during Season of the Plunder will automatically grant all Arc Aspects and most Fragments. Some Fragments are currently locked and will become available sometime
Read more on thegamer.com