Demonschool, the tactical role-playing game in development by Necrosoft Games inspired by ATLUS' Persona series, is launching in a few months on PC and consoles.
As really apt for a game with strong horror movie vibes, the game will launch on September 13th, which is a Friday. You can check out the release date announcement trailer below.
Last week, I had the chance to try out Demonschool, and I was rather impressed by its visuals, atmosphere, and combat system, which features some unique quirks that set it apart from similar titles.
A few rather unique quirks make the Demonschool combat system intriguing. For starters, units can only move in straight lines and must use a special maneuver called Sidestep, which doesn't cost AP to adjust their movement range. Attacking enemies requires positioning characters in the correct range, and each attack also pushes the attacked unit, allowing the player to plan things out so that it will become possible to attack an enemy out of range at the start of the Planning Phase. Additionally, just defeating enemies is not enough to win, as not only players must defeat a required number of demons, but they also have to reach the opposite side of the combat arena with any character to seal a portal. Add in different roles for playable characters, frequent demon respawns, and special attacks with different properties, and you get a uniquely challenging battle system that could take some time to understand, but it offers a lot of strategic depth, making battles extremely fun.
Demonschool launches on September 13th for PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Nintendo Switch.
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