After unexpectedly teasing the game last week, Capcom has shared new details on Dead Rising Deluxe Remaster, confirming among other things that it will release on September 18, 2024.
Saying "it wouldn't be an exaggeration to call this game a remake," developer Rysosuke Murai said the new release will run in 4K 60fps on the RE Engine, and will include quality-of-life improvements like the ability to move while aiming, as well as improvements to NPC behavior.
Capcom has also "fine-tuned the interface" and added autosave functionality, and the story will be fully-voiced in nine languages.
In addition to the standard edition, Capcom is planning to release a digital deluxe edition that will include additional costumes and mall background music. A physical release is set for November 2024.
Though it has been years since a new Dead Rising game was developed, the franchise's return seemed possible. In early February, Capcom posted a "Super Elections" survey on its website, asking players if they would like a sequel or spin-off to its dormant franchises, such as Dead Rising, Okami, and Dino Crisis.
Dead Rising was originally released in 2006 and quickly became among the more desirable games available exclusively on the Xbox 360. The franchise ushered in a new franchise for Capcom during the late 2000s and 2010s, including three sequels.
The most recent entry in the franchise before the announcement of Dead Rising Deluxe Remaster was Dead Rising 4, released in 2016 for Xbox One and PC before a PS4 port titled Frank's Big Package was released a year later. Dead Rising 4 was met with mixed reception and was reported to have underperformed sales-wise.
The poor sales performance of Dead Rising 4 led to the cancellation of a new Dead Rising game, in addition to the closing of Capcom Vancouver (formerly Blue Castle Games), which developed Dead Rising games, starting in 2010 with the Dead Rising 2 prequel Case Zero.
In our review of Dead Rising, IGN wrote: "Though Dead Rising may seem
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