When people think of Dungeons & Dragons, they imagine a large group of people sitting around a table; however, some of the best D&D adventures can be run with only two players. A different approach is needed when running an adventure for a very small party, and while it is a challenge, it can be very rewarding for all involved. Focusing the adventure through an individual character or a pair can create a unique experience for both players and DM.
Most adventure modules and campaigns are written with larger parties in mind; however, some are specifically designed for small Dungeons & Dragons parties or are easier to adapt than others. Campaigns of this type are known as a D&D Duet, and this most commonly refers to a DM running an adventure for one player. However, it is not uncommon for the term to also be used for a group made up of a DM and two players.
Related: How To Write Fun One-Shots For Dungeons & Dragons
There can be any number of reasons why players and DM chose to run an adventure as a duet. Whether those reasons are because they cannot get any other people to play with or because they only want to play with each other, there are several options open to them when it comes to choosing an adventure. Here are a few of the best Dungeons & Dragons adventures to run for just two players.
Originally released back in 2000 for D&D third edition, The Sunless Citadel is a brilliant dungeon crawl for parties of any size. The Sunless Citadel is considered by many to be one of the best introductory adventure modules for D&D. Because of this, it works very well for small parties, including ones with just two players.
The Sunless Citadel is broken down into four parts, starting in the village of Oakhurst and then delving
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